Can you repro this 64-bit .NET GC bug?
Update: Maoni Stephens of Microsoft, the author of this new "Background" garbage collector in .NET 4, has now reproduced the bug and acknowledged that we really are seeing GC pauses lasting several minutes.
Whilst developing low latency software on .NET, we have discovered a serious bug in the .NET 4 concurrent workstation garbage collector that can cause applications to hang for up to several minutes at a time.
On three of our machines the following simple C# program causes the GC to leak memory until none remains and a single mammoth GC cycle kicks in, stalling the program for several minutes (!) while 11Gb of heap is recycled:
static void Main(string[] args) {
var q = new System.Collections.Generic.Queue();
while (true) {
q.Enqueue(0);
if (q.Count > 1000000)
q.Dequeue();
}
}
You need to compile for x64 on a 64-bit Windows OS with .NET 4 and run with the default (concurrent workstation) GC using the default (interactive) latency setting.
Here's what the Task Manager looks like when running this program on this machine:
Note that 11Gb of heap have been leaked here when this program requires no more than 100Mb of memory.
We have now accumulated around a dozen repros of this bug, written in F# as well as C#, and it appears to be related to a bug in the GC write barrier when most of gen0 survives. However, Microsoft have not yet been able to reproduce it. Can you?
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